Results tagged “life sims” from Softcore Gamer
I'd like to quickly draw your attention to an article by costik over at
Play This Thing about a game called SpaceStationSim. I haven't had a
chance to play the game, but the article's point about how the life sim
has pretty much failed to develop as a genre caught my attention. It's
true. Since the Sims was released in 2000 some of its design elements
have found their way into other games in other genres, but the past
seven years have produced very little in direct competition with that
series. As costik mentions, Playboy Mansion is one counter example. I'd
suggest that the Animal Crossing series contains something along much
the same lines, although arguably it is not the focal point of the
game. And The Movies certainly took a cue from The Sims, but at heart
it is still, apparently like SpaceStationSim, a tycoon game.So what's the deal? After the success of The Sims, why haven't other designers rushed to create new games in the same vein? Is the industry biased against this genre for some reason? Or is it not a genre at all, but just an unusually successful niche game? Is The Sims really such a tour-de-force that there's nothing left to be done to explore or expand the space it inhabits? Or, alternatively, have social-creative MMOs like Second Life exceeded The Sims in all of its unique qualities, effectively subsuming the genre? I have very little experience with The Sims, so in all honesty I can't answer that question; in all honesty, in fact, I have no answers for any of these questions. I suspect, however, that we will see more out of this genre in the future, and for whatever reason it is simply slow to grow into its own.

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Jamie Antonisse on Where Are the Life Sims?: I would po